Untitled

Untitled is a generative art piece controlled by the viewer. Using the control interface, the user manipulates 5000 particles as they move through a Perlin Noise field and draw trails in realtime. The mix of user control and pseudo-random movement ensures no two “paintings” are the same.

The piece was shown at a digital art show at Cabal Gallery in Denver. Being a digital art show, I wanted to leverage what I think makes digital/computer art unique: interactivity. In my estimation, interactive and experiential art is the wave of the future and this public show was an excellent opportunity to have many people participate in the artwork.

 

Role

Artist

Date

2018

Client

N/A

Background

Context

Untitled uses a Perlin noise field to move colored particles across the screen. Perlin noise is a type of gradient noise used to generate simple textures in computer graphics. The pseudo-random nature of it makes textures appear more natural than a purely random algorithm.

 
Perlin.png

An example of a Perlin Noise texture,

The Project

Untitled was shown at Cabal Gallery in Denver as part of the “Digitopia” art show in April 2018. The show attendees were allowed to participate in the creation of the art, which empowered them to control their experience of the piece. The artwork was projected onto the wall with a short-throw projector, while the image was controlled by a simple interface on a laptop accessible to visitors. The program behind the artwork was built by me using Processing.

 
noise-grab-11.jpg
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